{"dataset":{"id":"53328","dataset_id":"on003517","name":"EEG: Continuous gameplay of an 8-bit style video game","description":"This dataset comprises electroencephalography (EEG) recordings from 17 participants during continuous gameplay of an 8-bit style video game, supplemented by recordings from a visual oddball task and a gambling task. EEG signals were synchronized with behavioral data including player position, movement, actions, and antagonist information logged continuously during gameplay. The dataset provides a rich resource for investigating neural correlates of real-time decision-making and motor control in dynamic gaming environments.","owner_user_id":15,"status":"active","github_repo":"nemarDatasets/on003517","concept_doi":"10.82901/nemar.on003517","latest_version_doi":"10.82901/nemar.on003517.v1.0.0","created_at":"2026-06-22 02:01:14","updated_at":"2026-07-10 22:16:21","zenodo_concept_id":null,"is_sandbox":0,"visibility":"public","ezid_status":"public","enrichment_json":"{\n  \"version\": \"2.0\",\n  \"pipeline_stage\": \"validated\",\n  \"title\": \"EEG: Continuous gameplay of an 8-bit style video game\",\n  \"description\": \"This dataset comprises electroencephalography (EEG) recordings from 17 participants during continuous gameplay of an 8-bit style video game, supplemented by recordings from a visual oddball task and a gambling task. EEG signals were synchronized with behavioral data including player position, movement, actions, and antagonist information logged continuously during gameplay. The dataset provides a rich resource for investigating neural correlates of real-time decision-making and motor control in dynamic gaming environments.\",\n  \"methods_description\": \"EEG data were collected circa 2015 using synchronized task triggers and continuous behavioral logging. Participants completed three tasks: a 2-stimulus visual oddball task, a 2-doors gambling task, and continuous gameplay of the Escape from Asteroid Axon video game. Tasks were implemented in Java and sent event triggers to the EEG recording system while simultaneously outputting continuous behavioral data in CSV format containing movement, player position, actions, and antagonist information.\",\n  \"license\": \"CC0\",\n  \"dataset_type\": \"raw\",\n  \"authors\": {\n    \"James F Cavanagh\": {\n      \"orcid\": \"0000-0003-2428-3562\"\n    },\n    \"Joel Castellanos\": {}\n  },\n  \"keywords\": [\n    {\n      \"term\": \"EEG\"\n    },\n    {\n      \"term\": \"video game\"\n    },\n    {\n      \"term\": \"motor control\"\n    },\n    {\n      \"term\": \"decision-making\"\n    },\n    {\n      \"term\": \"oddball task\"\n    },\n    {\n      \"term\": \"gambling task\"\n    },\n    {\n      \"term\": \"real-time behavior\"\n    }\n  ],\n  \"related_identifiers\": [\n    {\n      \"identifier\": \"10.18112/openneuro.ds003517.v1.1.0\",\n      \"identifier_type\": \"DOI\",\n      \"relation_type\": \"IsIdenticalTo\"\n    },\n    {\n      \"identifier\": \"https://github.com/nemarDatasets/on003517\",\n      \"identifier_type\": \"URL\",\n      \"relation_type\": \"IsDescribedBy\"\n    },\n    {\n      \"identifier\": \"https://nemar.org/dataexplorer/detail?dataset_id=on003517\",\n      \"identifier_type\": \"URL\",\n      \"relation_type\": \"IsDescribedBy\"\n    },\n    {\n      \"identifier\": \"10.1016/j.neuroimage.2016.02.075\",\n      \"identifier_type\": \"DOI\",\n      \"relation_type\": \"IsDescribedBy\"\n    }\n  ],\n  \"resource_type_specific\": \"EEG Dataset\",\n  \"modalities\": [\n    \"eeg\"\n  ],\n  \"sizes\": [\n    \"7.0 GB (224 files)\"\n  ],\n  \"formats\": [\n    \".c\",\n    \".csv\",\n    \".dll\",\n    \".dylib\",\n    \".exe\",\n    \".fdt\",\n    \".gif\",\n    \".gitattributes\",\n    \".jar\",\n    \".java\",\n    \".jnilib\",\n    \".json\",\n    \".lib\",\n    \".m\",\n    \".md\",\n    \".png\",\n    \".set\",\n    \".so\",\n    \".tsv\",\n    \".ttf\",\n    \".txt\",\n    \".xlsx\",\n    \".yml\"\n  ],\n  \"source_hash\": \"f826c32ad7c0b9c5ef4dfb7cd8df5575a4609e03b922bf9b8516f2c4c11ebf8a\"\n}","last_activity_at":"2026-06-22 02:01:14","source":"openneuro","source_id":"ds003517","subject_count":17,"modalities":"eeg","age_min":18,"age_max":39,"file_size":6952995096,"total_files":438,"tasks":"ContinuousVideoGamePlay","metadata_columns_error":null,"staleness_warn_stage":null,"staleness_admin_notified_at":null,"authors":"James F Cavanagh, Joel Castellanos","license":"CC0","readme":"EEG during during continuous gameplay of an 8-bit style video game.  EEG published here: 10.1016/j.neuroimage.2016.02.075.   N=17 participants.  in addition to the video game, participants first completed a 2-stim visual oddball and a 2-doors gambling task.  Tasks included in Java programming language.    Its pretty fun...    Each task sends triggers to the EEG file, and also outputs continuous data in a .csv log file. For the Escape from Asteroid Axon video game this has a wealth of movement, player position and action, antagonist position, loot box, etc info.   Data collected circa 2015 in Cognitive Rhythms and Computation Lab at University of New Mexico.  Some analytic scripts are inlcuded, but I cant verify that these were what I used in the final analysis.  Some (ExAAx_Log.m) are clearly pilot analyses.  Your best bet would be to play the game and record some triggers and examine how those line up with the .csv log, etc.   - James F Cavanagh 02/10/2021","bids_version":"1.1.1","sessions_count":null,"publish_date":null,"embedding_dirty":0,"license_tier":"public","zarr_status":"ready","zarr_converted_at":"2026-09-06 20:24:08","zarr_store_count":0,"zarr_index_etag":"3e48f9779ed279b72e3c42ba1a8b4846","zarr_source_commit":"8fc53120c45ec8113745ad1a4b6ca229c804b6ca","archive_status":"ready","archive_size":5059581474,"archive_retry_count":0,"records_status":"ready","archive_skip_reason":null,"zarr_errors":0,"zarr_failure_count":0,"zarr_deterministic":0,"zarr_failed_at":null,"num_dataset_citations":0,"num_datapaper_citations":20,"n_channels":65,"electrode_system":"10-10","has_hed":0,"hed_version":null,"is_exemplar":0,"bytes_present":6950337300,"data_complete":1,"withdrawn_at":null,"withdrawn_reason":null,"archive_complete":null,"archive_absent_files":null,"archive_declared_files":null,"zarr_pool_breaks":0,"total_recording_duration":null,"recording_duration_min":null,"recording_duration_max":null,"recording_count":0,"recordings_unavailable":0,"recordings_measured":0,"channel_count_min":null,"channel_count_max":null,"sampling_frequency":500,"power_line_frequency":60,"eeg_reference":"CPz","placement_scheme":null,"sweep_stamps":"{\"enrichment_updated_at\":\"2026-06-22 02:05:29\",\"metadata_updated_at\":\"2026-06-22 02:05:38\",\"archive_checked_at\":\"2026-06-22 02:09:47\",\"zarr_checked_at\":null,\"records_checked_at\":\"2026-06-22 02:06:17\",\"citations_updated_at\":\"2026-09-08 03:00:49\",\"channel_montage_checked_at\":\"2026-06-28 23:12:01\",\"hed_checked_at\":\"2026-06-30 04:43:37\",\"data_checked_at\":\"2026-08-01 03:00:58\",\"availability_report_at\":\"2026-07-23 01:14:09\",\"signal_defaults_at\":\"2026-09-02 11:59:59\",\"recording_stats_at\":\"2026-09-07 03:01:05\"}","participants":17,"num_citations":20,"latest_version":"v1.0.0","zarr_verify_status":null,"zarr_verified_at":null,"owner_username":"nemarAdmin","owner_github":"nemarAdmin","file_size_formatted":"6.48 GB","zarr_data_failures":null,"zarr_index_url":"https://zarr.nemar.org/on003517/zarr/index.json","attestation_deposit_type":null,"attestation_key_status":null,"attestation_deidentified":null,"attestation_no_duplicate":null,"attestation_upstream_source":null,"attestation_accepted_at":null}}